Agenda and action items for Disney Imagineering: Difference between revisions

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Here are just some of the questions we should ask when visitng Disney Imagineering:
Here are just some of the questions we should ask when visitng Disney Imagineering:


== Discussion points: ==
(Please be sure to carefully run through all of these top-to-bottom.)
*What is the list of work that would make stereo display work?  Which are understood and which need research/solutions?


== Color Balance: ==
== Color Balance: ==
Line 33: Line 32:
==Computer/Software:==
==Computer/Software:==
*What software are they using to drive the displays
*What software are they using to drive the displays
*What other software options did they consider?
*What is the list of other software options did they consider? (VR Juggler?  Others?)
*How are the computers tied together, any special networking
*How are the computers tied together, any special networking?  What is latency?
*What computer configuration are they using
*What computer configuration are they using
*What graphics cards
*What graphics cards
*What OS
*What OS
==Audio:==
*What audio system is being used?  (3D spatialized?)
*How is audio synchronized with visuals?  What software?
==Haptics:==
*Is there haptics input/output support?
== Stereo display: ==
*What is the list of work that would make stereo display work?  Which are understood and which need research/solutions?


==Extras:==
==Extras:==
*What are the using for input/control
*What are the using for input/control?
*Do they use any type of tracking
*Do they use any type of tracking
*what stereo glasses do they use
*what stereo glasses do they use

Revision as of 15:27, 20 October 2009

Here are just some of the questions we should ask when visitng Disney Imagineering:

(Please be sure to carefully run through all of these top-to-bottom.)

Color Balance:

  • I would like to look at color balance adjustments
  • Are they using any type of aid to adjust color balance

Tiling:

  • How well are the displays tiled, is there any gap, or do they overlap
  • At what angle are the discreet tiles visible.
  • How large of an area is the "sweet spot"

Screen:

  • How much does the curved screen affect the projection
  • Is the screen they use better/worse than the provided screen
  • How is the screen attached

TV:

  • How was the screen removed, and do you gain pixels by removing it
  • Is the display still stable with he screen removed
  • How is the system mounted into the frame
  • How do they compensate for the bezel at the bottom
  • Have they had any significant hardware failures
  • Can a system be easily replaced if it dies
  • Want to see display running is stereo, so we can witness non-sync

Computer/Software:

  • What software are they using to drive the displays
  • What is the list of other software options did they consider? (VR Juggler? Others?)
  • How are the computers tied together, any special networking? What is latency?
  • What computer configuration are they using
  • What graphics cards
  • What OS

Audio:

  • What audio system is being used? (3D spatialized?)
  • How is audio synchronized with visuals? What software?

Haptics:

  • Is there haptics input/output support?

Stereo display:

  • What is the list of work that would make stereo display work? Which are understood and which need research/solutions?

Extras:

  • What are the using for input/control?
  • Do they use any type of tracking
  • what stereo glasses do they use