Agenda and action items for Disney Imagineering
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Here are just some of the questions we should ask when visitng Disney Imagineering:
(Please be sure to carefully run through all of these top-to-bottom.)
General discussion items to cover at some point
Alternative displays & projection material
- general discussion on this, commercial TV's come and go quickly..
- Are mfgt's thinking about tiling their displays & getting rid of borders?
- LG borderless display (http://www.electronichouse.com/article/lg_introduces_frameless_plasma_tv/)
- projecting on bezels (PrePrint: Tiled++: An Enhanced Tiled Hi-Res Display Wall)
- when will new LCD displays be available for purchase?
Should it be a surround Cave
- Discuss pros and cons of a surround Cave ("6-sided" vs an Cave with open side)
- A closed Cave lets you test the value of a closed Cave
- What about two "half-Caves" that can move together & apart?
Technical Details to get into
Color Balance:
- I would like to look at color balance adjustments
- Are they using any type of aid to adjust color balance
Tiling:
- How well are the displays tiled, is there any gap, or do they overlap
- At what angle are the discreet tiles visible.
- How large of an area is the "sweet spot"
Screen:
- How much does the curved screen affect the projection
- Is the screen they use better/worse than the provided screen
- How is the screen attached
TV:
- How was the screen removed, and do you gain pixels by removing it
- Is the display still stable with he screen removed
- How is the system mounted into the frame
- How do they compensate for the bezel at the bottom
- Have they had any significant hardware failures
- Can a system be easily replaced if it dies
- Want to see display running is stereo, so we can witness non-sync
Computer/Software:
- What software are they using to drive the displays
- What is the list of other software options did they consider? (VR Juggler? Others?)
- How are the computers tied together, any special networking? What is latency?
- What computer configuration are they using
- What graphics cards
- What OS
3D Tracking:
- Document the pros/cons of each 3D tracking system
- Rate each 3D tracking system (camera, other?). Would it work well for CavePainting, ADVISER, CaveWriting, etc.?
Audio:
- What audio system is being used? (3D spatialized?)
- How is audio synchronized with visuals? What software?
Haptics:
- Is there haptics input/output support?
Stereo display:
- What is the list of work that would make stereo display work? Which are understood and which need research/solutions?
Extras:
- What are the using for input/control?
- Do they use any type of tracking
- what stereo glasses do they use