Wrists: Difference between revisions
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Eni Halilaj (talk | contribs) |
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==Overall Pipeline== | ==Overall Pipeline== | ||
#[[Data | #[[Data]] | ||
#[[Segmentation of | #[[Segmentation of Neutral Wrist]] | ||
#[[Registration of | #[[Registration of Non-neutral Positions]] | ||
#[[Retrieval of | #[[Retrieval of Kinematics]] | ||
#[[Inter-bone | #[[Inter-bone Joint Space Area Calculations]] | ||
#[[Ligament | #[[Ligament Path Calculations]] | ||
#[[Cartilage | #[[Cartilage Maps (location & thickness)]] | ||
#[[Cartilage | #[[Cartilage Surface Deformations]] | ||
#[[Joint | #[[Joint Simulation]] | ||
==Tools== | ==Tools== | ||
Revision as of 19:57, 7 May 2009
The wrist is a diarthrodial anatomical joint consisting of 8 small bones (scaphoid, capitate, hamate, lunate, trapezium, trapezoid, triquetrum, pisiform) and 7 long bones (radius, ulna, and 5 metacarpals). When subject to injury and disease the wrist undergoes changes in kinematics, inter-bone joint space areas, cartilage thickness, length of ligament paths, etc. Developing computational tools for the analysis of anatomical joint characteristics is important in understanding the cause of injury, tracing the progress of disease, and taking preventative measures.
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X-ray of the wrist with bone names
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Ligaments: posterior view of left wrist
Overall Pipeline
- Data
- Segmentation of Neutral Wrist
- Registration of Non-neutral Positions
- Retrieval of Kinematics
- Inter-bone Joint Space Area Calculations
- Ligament Path Calculations
- Cartilage Maps (location & thickness)
- Cartilage Surface Deformations
- Joint Simulation
Tools
- Registration
- cartilage building
- "wiggling" bones around
- ligament length measures
- <fill in with more tools..>