Plans and Goals/Spring 2016
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Current Plans and Goals (Spring '16)
Connor
Boldfaced goals are those that mark the high-level success of each project.
Writing
By January 29: Create exemplar VIS/HCI technical writing exemplar spreadsheet with Hua- Shift writing style to be story- and outline-driven
- Practice writing in short, daily sessions
Dissertation
23 February: Dissertation proposal29 April: Resubmit dissertation proposal
Color
By 15 January: Complete achromatic color preference extrapolationBy 29 January: Complete pilot rounds of Experimentr data collection and iron out all bugs (remember to make security patches)By 5 February: Complete all data collectionBy 29 February: Complete 1st draft of Colorgorical paper(done 23 Feb)By 21 March: submit abstract to VIS (InfoVis)By 31 March: Resubmit paper to VIS
Genomics Case Study
- Weekly: check up on MAGI interaction log scraping
By 21 March: submit abstract to VIS (VAST)By 31 March: (re)submit latest draft to VAST
BLADE
By 4 March: Have all genomics researchers scheduled for observationBy 1 April: Have sigma-lognormal interaction log mining implemented- By 30 April: Complete BLADE-video comparative evaluation
- By 30 April: Complete BLADE prototype
Other
Complete Sheridan Certificate I program- Help Karen prep heatmap color paper for submission
Hua
ThoughtFlow submission to VISJan. 22: First round user feedback collected and design improvement plan finalizedFeb.25: Design improvements implemented based on first round user feedbackPaper thumbnails and citation pattern vis prototyped (Feb.15)- Proposal keyword selection implemented (Feb.22)
Citation pattern backend implemented (Feb.22)Citation pattern vis and paper thumbnails design refined (Feb.29)Get feedback from Steven S
March 7: Second round user feedback collectedMarch 21: abstract dueMarch 31: paper submission
Flyingsessions submission to VISMarch 21: abstract dueMarch 31: paper submission
- ThoughtFlow post-VIS work
- Interface redesign
- Write a plan on how it ties into interaction modeling work (Apr.8)
- Sketch out the design for literature exploration view (Apr.15)
- Implement literature exploration view
- Interaction modeling
- Interface redesign
- Dissertation Writing
- Draft abstract and introduction
Steve
- Dissertation
- By June 30: committee settled ✓
- By June 30: dissertation draft completed and circulated ✓
- Address feedback for dissertation as it comes in
- By June 30: get scheduling feedback for committee for mid-August defense ✓
- By early July: resolve defense scheduling ✓
- By mid July: submit defense, date, meta-data, and thesis draft to Lauren ✓
- By mid August: defend thesis, get notes for dissertation revisions from committee
- By mid September: do any necessary dissertation revisions, get signatures from committee, and submit
- TVCG/VAST paper
- By June 20: Use R to get CI intervals for correlations ✓
- By June 26: Help Hua with response, submission for conditional acceptance ✓
- NSF Proposal on Cognitive/Task Modeling
- Meet weekly to stay on track for September deadline
- By June 25:
- Gather notes from all past proposals ✓
- Write up independent thoughts about new proposal, then compare with David's Expedition notes
- By mid July: rough draft of new proposal based on notes, discussions
- By August: help prepare solid final draft
- Submit in FastLane
- By September 16 for MEDIUM
- By September 24 for LARGE
- By November 18 for SMALL
- Other
- Review workshops for VIS as possible project venues
- Find housing in Boston ✓
Ryan
- RP Imaging Studies
- Send update for request for additional bundles in SMART data
- Iron out details for South Africa analysis (group meeting on 6/10)
- Update: fiber bundle length (need a couple more bundles)
- Update: graph-based analysis w/ Laurie
- Keep up with paper reviewing and other requests
- Diffusion outside brain
- Update: support image analysis w/ Trey Crisco & Ed Walsh
- Yurt
- Demo as needed
- Provide support for CS137-related things
- Help Johannes with getting up to speed for TAing
- Update: Get some brain data in
- Thesis work
- Complete a rough draft of dissertation
- Work with Dan to get bipolar imaging paper out
- Update: Put together documentation of various analyses and tools
David (for sabbatical)
- yurt
- color calibrated within a few JND's by end of June
- seams calibrated within a few mm's by end of June
- application(s) (re)submitted for some fidelity-based research
- application(s) submitted for some collaboration-based research, perhaps with Gatesy/Francois/Josh/Johannes
- wiki "how to" for creating a yurt app, perhaps w/Johannes, before cs237 for sure!
- scientific VR software tools review document by end of summer, from developer to non-programming user
- paper out about R&D, model on Cruz, by end of sumer
- VT
- seam experiment
- submit TTTS manuscript
- orthopedics
- tools continuing to run well (despite upgrade)
- get registration pipeline to pass regression tests
- maybe pursue diffusion imaging in joints
- tools continuing to run well (despite upgrade)
- diffusion MRI
- two renewal grants with Rob Paul and Ryan over summer and fall
- Dickstein paper and maybe proposal
- tractography comparison paper with Ryan during summer
- keep all advisees moving along appropriately
- prepare for incoming triplet: brains, hands, yurt
Wesley
- CAVE/YURT
- Complete or nearly complete user study with Johannes
- Help out with Demos when needed
- Add new applications for use in YURT
- Fitts' Law
- Work on paper with HCI seminar group
- Third Person Perspective
- Make plans for future of 3PP project or something derivative
- Hospital
- Discuss potential projects with Derek
Johannes
- Cave/Yurt
- Complete user study with Wesley
- Design next experiment for VT project
- Work on VR volume visualization (3D Visualizer/CaveVOX/...)
- Get more concrete collaboration with students of Robbert Creton or Kristi Wharton
- Help out with Demos when needed
- Explore use of VTK in VRG3D
- CS137
- Set up clean development branch for CavePainting
- Get acquainted with the sourcecode
- Fix some bugs if possible
- Fitts' Law
- Work on paper with HCI seminar group
- Thesis Project
- Restart discussions with Derek and Kristi
- Explore collaborations for genome folding visualizations
- by December: Create Thesis proposal draft
Tom
Bruce
- Funding
- Raise funding to support Visiting Scientist position for 2016
- Submit proposals to STAC, NSF ITEST, and ONR by end of 2015
- Create ten-page white paper for Jan 31, 2016 to send to other funding organizations
- Cave/Yurt
- Axial Seamount application:
- Implement Animation controls by Dec 31, 2015
- Implement Grab and Manipulate interaction by Jan 30, 2016
- Create Plan for 2016 work by Jan 30, 2016 (promote here):
- Continuous overall contribution: Useful Temporal Interaction GUIs
- Prioritize other COVE (http://cove.ocean.washington.edu) features integration
- Pursue Python interpreter integration unless other Yurt methods pan out
- Anticipate STAC/ITEST programming needs for Yurt
- Continue to pursue possible student participation
- Axial Seamount application:
- CS 137
- Continue to attend and revisit notes from UW INDE 543
- CG&A Art on Graphics column to layout by February 15, 2016
- Distributed Cognition
- Create updated mind map (with bibliography) by Dec 31, 2015
- Create d-cog metric and test plan to support VIS/VAST paper by Jan 15, 2015
- VIS/VAST paper abstract ready by March deadline
- Personal Development
- Continuous: Improve research process effectiveness including a better parallel writing process
- Continuous: Improve conciseness in e-mail and research-related writing
- Continuous: Improve at sketching ideas
Josh
- Research Comps
- Write/Finish proposal and give proposal presentation
- Find a committee - done
- Continue work on implementation
- User Study
- Continue running users - done
- Write paper - submitted, needs work
- Help with refinements of data/paper
- General Yurt
- Continue to give demos as needed
- Learn everything Wesley knows before he leaves
Wallace
- Finish experiment and write IEEEVR paper
- Finish VR volume renderer
- last changes: added another kernel for gpu pre processing, copying one PBO to another in the GPU. Simple kernel (just remove part of the dataset)
- Issues: Interaction pass takes a long time on CPU
- Options: add spatial structure, perform interaction on GPU
- Other improvements: 1) reduce original RGBA 3d texture to mono -> improve memory usage 2) remove 3d texture altogether and implement filtering in the shader -> possible faster copy in one pass, 3) change to splatting 4) refactor code
- Reimplement Volume Cracker like interaction
- Implement on VR
- Develop hardware
- Finish new interaction technique
- Finish design
- Implement software
- Implement technique on VR