Plans and Goals/Spring 2010
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Plans and Goals (Spring '10)
Brad
Projects
- Support the ongoing projects including collaborators. Active projects are wrist, brain, adviser, and protein.
- Assist Radu to integrate a test and any recent code.
- Contribute to the design and development of the new cave. This includes integrating g3d, vrpn and hosting vrg3d. Once the software is running simplify the configuration and provide a quick start path for student projects.
- Set up a distribution of diffusion imaging data.
Infrastructure
- Continue to write Wiki entries as needed.
- Continue setting up external software for students to use. Current imported packages are: blitz, cg, g3d, qt, camino, dtk, vrpn, glut, and sdl.
- Finish extending make files for local installs and kits for source and binary distributions.
- Continue to make improvements to the make files so they are easier to use.
- Upgrade migrated Linux code to work with gcc 4.3.
- Continue to integrate any new tests written by students into nightly test runs.
- Finish integrating the new version of the Nag libraries.
Knowledge
- Learn more about the cave; particularly vrg3d software development.
- Meet (SciVis talk) with students to address any integration issues.
- Learn how to manage a project using Source Forge.
Çağatay
- Stay alive through the military service.
- Focus on realizing the proposal timeline milestones.
- Submit 'On Coloring' to vis'10 and/or siggraph.
- Submit '2D Brain Maps' to vis'10 w/ Radu.
- Submit the non-parametric tract-based statistics paper to miccai'10.
- Submit the improved surface deformation paper to sgp'10 or siggraph asia'10.
- Develop new collaborations.
- Do not waste time on insignificant problems/collaborations.
- Add a 4th person (outside Brown) to the committee.
- Arrange an internship with someone who is the best in his/her field--consider MSR Cambridge, UK (vision group), MSR Richmond, US (graphics group), and IST Austria (topology group).
David
- get diffusion normals, one library, and one executable distributed
- wrist proposal submission (check with Trey?)
- support 5 phd students' + trevor's progress
- write a plan for HCI modeling work
- minimize professional service
Jadrian
- Further refine the thesis proposal in response to new information
- Complete
- Create a list of papers to spawn from the proposal
- Complete (finally!)
- Present the proposal formally to the department
- Delayed until October
- Implement a macrostructure model and derive it from diffusion data (by clustering or otherwise, with possible manual adjustment)
- Mostly complete (slice-ring model from manual clustering of curves)
- Create a 3D surface rendering of a macrostructure model instance
- Incomplete
- Continue working with Ed Walsh, et al. to settle on some HARDI parameters
- Work is ongoing, but emphasis has shifted to a generic protocol for other studies
- Take at least one HARDI scan, even if parameters have not been finalized
- Incomplete
- Get preliminary histological data of some kind, either by doing it in-house, working with collaborators, or outsourcing
- Incomplete
- Continue working with DifSim/MCell developers to get source access and a working install here
- Continued to reach out but got very little response from these folks. May have to roll my own.
- Derive a minimal set of microstructure measurements from histological data
- Incomplete
- Make a plan for a future summer industry or academic internship
- Talked it over with dhl but no written plan yet.
- Make a plan for completing the outside minor requirements
- Talked it over with dhl but no written plan or timing set down yet.
Radu
- deploy my current work (as application or google maps) to: Christophe, Hardy, Art, and Neuroscience
- gather structured feedback from the above mentioned labs
- write "Related Work" section of dissertation and updated thesis proposal.
- submit to Vis:
- one paper on large map-like visualizations to InfoVis (100% submission probability),
- one on comparing clusterings to VAST (50% submission probability)
- one on 2D brain visualizations with Cagatay to Vis (25%).
- finalize my course requirements
Steve
- Staying on track for candidacy
- Complete programming comp (late January)
- Complete research comp proposal and presentation to committee (mid April)
- Do well in courses
- Research goals
- Explore current research in HCI related to creativity, and user interaction modeling
- Identify significant, well-scoped research project in this area for the research comp proposal
- Develop research skills, including paper reading/analysis and learning to communicate effectively
- Other academic goals
- Work on collaboration skills (finding and communicating with colleagues in or outside of CS)
- Work on time management and project planning
- Learn what working with DHL is like, his expectations, etc.
- Plan for the summer
Trevor
- I3D poster & demo
- Revised abstract: January 29
- Conference: February 19th (poster complete by February 17)
- Vis Papers - Iterate often
- Abstract: March 21
- Full paper: March 31
- Gene visualization paper
- Confocal microscopy paper
- Genome Research paper
- Grad TA for CS224
- Paper with Paul Kulesa
- Define goals contributions from Vis perspective
- Look for themes between work with Paul, Trey, and maybe Ben
- Coordinate spaces? (Tensor invariances?)
- Morphometrics? (Non-dimensionalization)
- Other feature detection?
- Organize code, papers, tools, other resources to be backed up, handed off
Wenjin
- Submit to MICCAI (March 11th) + good collaboration with Matt
- Successful ISMRM talk
- Prepare histology data - do homework about the right path to choose, acquire, and prepare the tissue
- Derive and test optimal double-PGSE imaging on Brown 3T scanner
- Propose by 10/15
- Submit MRM/TMI journal paper
Eni
- Process and analyze data from subjects that are currently being scanned for the cmc study
- Write an abstract for the American Society of Biomechanincs Meeting (August 2010 in Prov.)on the TPM & MC1 surface curvatures and joint congruency
- Write a short paper that compares capitate/lunate/scaphoid movement in old and young subjects during dart thrower’s motion
- Learn algo & data structures
- Think about the direction of my work
Fuyi
- Familiarize the working environment and check out any progress about vrg3d.
- Play with the vrg3d demo for a while and figure out what it does and how it works.
- Write a tutorial describing the way I have been using the demo to let others understand what it does.
- Define a feature that the demo needs in order to be more useful as an example to our group.
- Add the new feature to the demo.
- Think of an application that the vrg3d may be used on and try to construct a basic structure.