Build a Trivial Library
Jump to navigation
Jump to search
This is an example showing how to create and build a trivial library. First your account, environment and sandbox need to be established. After that you can create and build programs in any directory. First create a directory for your test library.
> mkdir foo > cd foo
Edit a new file foo.h and add the library header declarations:
#ifndef FOO_H #define FOO_H bool isGreater(int a, int b); #endif
Edit a file foo.cpp and add the library body:
#include "foo.h"
bool isGreater(int a, int b) {
return (a > b);
}
Edit another file named Makefile and add:
# The project name is used to create directory names. For consistency # make this the same name as the top level directory for the project. # PROJECT = foo # This is the name of the generated library file. # There can be more only one library per directory. # LIBRARY = foo # For C++ sources in a library set the CXXSRC variable. # CXXSRC = foo.cpp # Include files to be installed. Do not list include files # that are private. # INCLUDE_H = foo.h # This brings in the G Build make files and is required. # include $(G)/common/build/make/directory.make
Use make to build the library. It will create the obj directory with an optimized version (libfoo-gcc4.a), a debugging version (libfoo-gcc4_g.a) and a profiling version (libfoo-gcc4_p.a). Note that on Windows the libraries will be foo-cl9.lib, foo-cl9_g.lib, and foo-cl9_p.lib.
> make : > ls obj/*foo* obj/libfoo-gcc4.a* obj/libfoo-gcc4_g.a* obj/libfoo-gcc4_p.a*
If you want to delete the build output run:
> make clean