While this page is being constructed, you might find the (somewhat outdated) information available at the old graphics group's venues page useful.
| Conference
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Topic
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Paper Deadline
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Poster Deadline
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Conference Date
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| I3D
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Real-time 3D graphics, HCI
Specifically:
- 3D game techniques
- interactive modeling
- level-of-detail approaches
- pre-computed lighting
- visibility computation
- real-time surface shading
- fast shadows, caustics and reflections
- imposters and image-based techniques
- animated models
- interaction devices and techniques
- GPU techniques
- navigation methods
- interactive visualization
- virtual and augmented reality
- user studies of interactive techniques and applications
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October 24, 2008
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December 19, 2008
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Feb. 27 – March 1, 2009
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