Start Cavepainting manually in the Cave

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Revision as of 08:11, 16 September 2008 by Jadrian Miles (talk | contribs)
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Cavepainting in the Cave involves coordination among a bunch of different machines. This article shows you HOWTO get everything running by issuing commands from the command line.

  1. Turn on tracking (VRPN) on serial
    1. ssh cavedemo@serial
    2. cd /share/gfx/bin
      Note that you don't want to go to $G!
    3. ./vrpn_start.current
    4. Leave this program running and open up a new terminal to do the following steps.
  2. Set up the displays on cs-nodes
    1. ssh -Y cs-nodes
    2. cd /vol/projects/cave-powerwall
    3. ./setup_cave.sh
    4. ./myframelock.sh
      Note that this script might whine. Give it a long time to throw up errors; it eventually shows. If it is taking especially long, ctrl-C it and try again. Not sure why this step is so nondeterministic.
    5. In the Nvidia config GUI program that pops up:
      1. Go to "Frame Lock" in the left-hand pane
      2. Make sure that cs-front has the "server" box checked and all others are "client"
      3. Hit the "Enable Frame Lock" button in the lower-right
      4. Once all the red "Timing" and "Stereo" lights along the right turn green, you can hit "Quit"
  3. Run your personalized Cavepainting script on wallconsole. These steps should be equivalent to just pressing the corresponding button on the kiosk webpage.
    1. ssh -Y cavedemo@wallconsole
    2. $G/bin/cave.cscluster.<some other junk that includes your username>