User:Wesley Miller
Summer REU student working on Cave stuff.
Goals
Learn more about graphics and virtual reality Build cave painting in the graphics lab, in the old cave, and for the new cave Assist in modifying the cave software to blend the projector images correctly and correctly account for image distortion caused by the curved screen
Steps For Building Cave Painting
Gather Required Packages
-vrg3d
-cvs: common, import, project
-build utility, gg
-import/vrpn_7.28_gcc_64
-import/g3d_8.01_64
sdl.rpm
-project/kuchora/cavepainting
Follow Set_up_your_environment_for_diffusion_MRI_processing tutorial
Change all include vrg3d header file statements in $G/common/kuchora to correct filepath*
Change all include MMotion header file statements in $G/common/kuchora to correct filepath*
Make in $G/common/kuchora
In $G/project/kuchora/cavepainting/main.cpp -change #include <kuchora/Kuchora.H> to #include <$G/common/kuchora/Kuchora.H>