CS295J/Class 9

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  • need to deal more with readings from last time?
    • SUMI
    • embodied models as simulated users, 2001 Adam
      (mention crowd movement economist article?)
      cognitive architectures -- could the book I scanned TOC from provide one?
      some nice related work at low level (static analysis, GLEAN, Act-R)
      an embodied agent could be great for testing
      how should sketching fit into UI design? getting too detailed too fast can create problems
    • actability principles in theory and practice EJ
      seems structured around social, albeit business oriented, interactions
      initial piece with design rules
      principles seem overly something -- complex? detailed? abstract?
    • the role of cognitive theory in hci EJ
      review of some theories relevant to hci -- learning, individual differences -- for avoiding disorientation in UI's. Apple pie, a bit. Other good refs?
  • review new readings
    • HCI course at UF (gideon)
      guidelines, principles, models/theories lecture cool (NCI list of 388 web page guidelines)
      reduce memory load across displays, get attention appropriately, facilitate data entry
      nice HW: find example of UI that conforms to each principle and one that doesn't
      user in control, closure
      Norman's stages of action, gulfs of {execution, evaluation}
      ends at "theories"
    • Applying cognitive psychology to user-interface design (ej -- design guidelines)
    • acting on a visual world: the role of perception in multimodal hci
      uh, users need to see?
    • Cognitive Load (adam)
  • changes based on intros
    • critical enough?
    • are we getting rid of non-contributions
  • review proposal reviews
  • new preliminary results
  • assignment
    • finish preliminary results section you have been working on (it will have been 30 hours!)