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| This stage of the pipeline computes the shortest distance between surface points on the bones. | | This stage of the pipeline computes the shortest distance between surface points on the bones. |
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| == Technical notes ==
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| (Liz Marai and Leor's notes for this process are at [[$G/src/jspBin/README.txt]] and [[$G/src/jspBin/trail_contact_areas.txt]])
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| Follow these steps to compute the distance maps:
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| # Get required data files into the data root directory
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| ## get the bone Geomagic meshes in OpenInventor format (e.g., <bone_tag>.iv)
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| ## get the "animation file" for each bone, (e.g., <bone_tag>_anim.RT)
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| ## get anatomical coordinate system for each bone (e.g., <bone_tag>_coord.dat)
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| # Prepare scripts
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| ## copy the "joints_one_linux" and "joints_linux" from $G/bin/jspBin/ to your data's top-level directory
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| ## replace "set data_directory" lines in both with the path to your directory
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| ## replace bone tags with the ones of interest (e.g., bone_tag_1=sca15L and bone_tag_2=lun15L)
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| ## see further options at [[$G/src/jspBin/trail_contact_areas.txt]]
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| # Run scripts
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| ## ./joints_one_linux
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| ## ./joints_linux
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| For more details, see [[$G/src/jspBin/README.txt]] and [[$G/src/jspBin/trail_contact_areas.txt]].
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Latest revision as of 15:01, 31 August 2009
This stage of the pipeline computes the shortest distance between surface points on the bones.