Brainapp/bugs and feature requests: Difference between revisions
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* Selecting ROIs is really flaky; it seems to work only about a quarter of the time. This needs to be more reliable. | * Selecting ROIs is really flaky; it seems to work only about a quarter of the time. This needs to be more reliable. | ||
* Brainapp often segfaults on startup. NVIDIA direct rendering fails, which causes an assertion failure in [[GLG3D]]. Click for [[/startup segfault|the full debug/error output]]. | * Brainapp often segfaults on startup. NVIDIA direct rendering fails, which causes an assertion failure in [[GLG3D]]. Click for [[/startup segfault|the full debug/error output]]. | ||
* A non-fatal [[G3D]] assertion failure can happen while adding tubes to the model even when all the NVIDIA stuff is okay. Click for [[/tube add assertion failure|the full debug/error output]]. | |||
== Feature Requests == | == Feature Requests == | ||
Revision as of 21:52, 12 March 2009
Bugs
- Selecting ROIs is really flaky; it seems to work only about a quarter of the time. This needs to be more reliable.
- Brainapp often segfaults on startup. NVIDIA direct rendering fails, which causes an assertion failure in GLG3D. Click for the full debug/error output.
- A non-fatal G3D assertion failure can happen while adding tubes to the model even when all the NVIDIA stuff is okay. Click for the full debug/error output.
Feature Requests
- Overhaul boolean operations on ROIs with color-coding and multiple selection.