Nascent Papers: Difference between revisions

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== Çağatay ==
== Çağatay ==


<div style="text-align: center;"> '''Coloring 3d line fields using Boy’s real projective plane immersion'''  </div>
====Coloring 3d line fields using Boy’s real projective plane immersion====
 


''Abstract'':  
''Abstract'':  
It’s often useful to visualize a line field, a function that sends each
It’s often useful to visualize a line field, a function that sends each
point P of the plane or of space to a line through P; such fields
point P of the plane or of space to a line through P; such fields
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of the projective plane in 3D, as a model for coloring line fields,
of the projective plane in 3D, as a model for coloring line fields,
and show results from its application in visualizing orientation in
and show results from its application in visualizing orientation in
diffusion tensor fields. This coloring method is smooth and oneto-
diffusion tensor fields. This coloring method is smooth and one to
one except on a set of measure zero (the double curve of Boy’s
one except on a set of measure zero (the double curve of Boy’s
surface).
surface).
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Revision as of 02:11, 27 January 2009

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Çağatay

Coloring 3d line fields using Boy’s real projective plane immersion

Abstract:

It’s often useful to visualize a line field, a function that sends each point P of the plane or of space to a line through P; such fields arise in the study of tensor fields, where the principal eigendirection at each point determines a line (but not a vector, since if v is an eigenvector, so is −v). To visualize such a field, we often assign a color to each line; thus we consider the coloring of line fields as a mapping from the real projective plane (RP2) to color space. Ideally, such a coloring scheme should be smooth and one-to-one, so that the color uniquely identifies the line; unfortunately, there is not such mapping. We introduce Boy’s surface, an immersion of the projective plane in 3D, as a model for coloring line fields, and show results from its application in visualizing orientation in diffusion tensor fields. This coloring method is smooth and one to one except on a set of measure zero (the double curve of Boy’s surface).