CS295J/Theory of Visualization outline: Difference between revisions
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New page: there are different kinds of models, but permit me to be somewhatinformal here. CHARACTERISTICS OF A USEFUL THEORY OR MODEL *explains observations *simplifies -- doesn't just repeat obser... |
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*[VAST keynote speaker said: for vis tools, utility is speed of doing something. | *[VAST keynote speaker said: for vis tools, utility is speed of doing something. | ||
*how quickly they can be used | *how quickly they can be used | ||
*create models/theories to simplify/predict human | *create models/theories to simplify/predict human | ||
**speed/accuracy using it for important tasks | **speed/accuracy using it for important tasks | ||
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We actually have some ingredients | We actually have some ingredients | ||
some visualization methods range from | some visualization methods; range from | ||
*often used to | *often used to | ||
*invented but not used | *invented but not used | ||
*they give us some sense of the shape of the space of visualization methods | *they give us some sense of the shape of the space of visualization methods | ||
some jobs or tasks | some jobs or tasks; they range from | ||
*the abstract ``analyze data'' | |||
*to ``count the critical points in this picture of a 2D vector field'' | |||
some acquired data or observations about these visualization methods and tasks | some acquired data or observations about these visualization methods and tasks | ||
Revision as of 16:23, 23 January 2009
there are different kinds of models, but permit me to be somewhatinformal here.
CHARACTERISTICS OF A USEFUL THEORY OR MODEL
- explains observations
- simplifies -- doesn't just repeat observations
- predicts future observations
theories of physics
- started with lots of observations of the world
- created models/theories to simplify/predict them
- Newtonian
- relativistic
- quantum
- maybe string theory
we'll start a visualization theory with observations about visualization methods
- we observe how useful they are
- [VAST keynote speaker said: for vis tools, utility is speed of doing something.
- how quickly they can be used
- create models/theories to simplify/predict human
- speed/accuracy using it for important tasks
u(v,j)
- u tells us how good a visualization method is for a task
- space of all possible visualization methods
- and all possible tasks
- we just have to figure out how to calculate it
oh, and ``visualization method
- all possible interactions
- all possible display setups
this is very meta-level
- but it gives us a starting point
- at least for a thought experiment
We actually have some ingredients
some visualization methods; range from
- often used to
- invented but not used
- they give us some sense of the shape of the space of visualization methods
some jobs or tasks; they range from
- the abstract ``analyze data
- to ``count the critical points in this picture of a 2D vector field
some acquired data or observations about these visualization methods and tasks
- these data range from
- unrecorded experiences and intuition
- through recorded anecdotal data
- to quantitative user study results
- these data are effectively point samples of u
- some can perhaps be generalized
- but we're not quite done yet
some models/theories of interaction tell us how we might calculate sub-parts of u*
- Fitt's Law
- Steering Law
- predictions of how parameterized interaction techniques work
- how accurate/fast will people be
a pretty good understanding of visual perception
- models of low-level vision: center/surround of photo receptors
- models of cue integration: how we couple and transition among
- the handful of different depth cues, for example
- models of higher-level vision: sensory cues used for navigation
- related to visualization and interaction, but aimed at how people make sense of their senses, not how vis techniques work
- [sounds subtle, but for now it's a significant difference]
theories of cognition
- e.g. visual working memory
- e.g. verbal working memory
finally, visual design, product design, art
- best practices
- tailored over centuries
- experience that is taught through doing
- and that very much incorporates evaluation