Create a Windows Sandbox: Difference between revisions
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=Setting up $G on a Remote Windows System= | =Setting up $G on a Remote Windows System= | ||
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When you perform a <tt>make install</tt> your project is installed under the <tt>%GTO%\install_WIN32\</tt> directory. This directory will be created the first time you install a project. You can | When you perform a <tt>make install</tt> your project is installed under the <tt>%GTO%\install_WIN32\</tt> directory. This directory will be created the first time you install a project. You can also copy pre-built projects from the clone area. | ||
install_WIN32\* From /map/gfx0/tools/public/clone/install_WIN32/... | install_WIN32\* From /map/gfx0/tools/public/clone/install_WIN32/... | ||
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Set Environment variables | ==Set Environment variables== | ||
<pre> | <pre> | ||
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GARCH to: WIN32 | GARCH to: WIN32 | ||
PATH to: c:\g\import\make\g.utility_1.0;%PATH% | PATH to: c:\g\import\make\g.utility_1.0;%PATH% | ||
==Building software== | ==Building software== | ||
Revision as of 15:25, 12 August 2010
This page is under construction
Setting up $G on a Remote Windows System
Install Prerequisite Third Party Software
- When working remotely at Brown you will want to have ssh and VPN set up. These tools are supported by the CS department tStaff. If you need help email: problem@cs.brown.edu
http://cs.brown.edu/system/net_remote/
- Visual Studio - You will need Studio to compile C++ projects.
In order to Build projects within studio you will need to create a project or solution file. You can check in the project file so it can be used elsewhere. However, be sure the project file only uses relative paths.
http://www.microsoft.com/express/Downloads/#2010-Visual-CPP
- Python - You will need Python to run scripts. The 3.1.2 version is recent byt any version from 2.6 on will do. Your projects may not require Python so you can defer this. Still Python is a great tool to install.
http://www.python.org/download/ http://www.python.org/ftp/python/3.1.2/python-3.1.2.msi
Directories that make up a remote sandbox
Populate your sandbox directories From the CS file system. Only a few imports are needed for a given project. Since import directories can be large, just copy the ones you need. Alternatively you can just copy over the zip file with everything.
common\* From /map/gfx0/tools/public/clone/common/
or CVS if you want the latest version.
import\make\* From /map/gfx0/tools/public/clone/import/make/
import\<select imports> From /map/gfx0/tools/public/clone/import/import/...
You only need to set up the project directories you will be working with.
project\<select projects> From CVS @ project/...
Unless you intend to use files from the data directory then you do not need to create a data directory. If you do need some data files then plan wisely because many are large.
data\* From /map/gfx0/data/<select data>
When you perform a make install your project is installed under the %GTO%\install_WIN32\ directory. This directory will be created the first time you install a project. You can also copy pre-built projects from the clone area.
install_WIN32\* From /map/gfx0/tools/public/clone/install_WIN32/...
Set Environment variables
G - At %G%\common
%G%\import
GTO - At %GTO%\install_WIN32
GROOT - At %GROOT%\data
GARCH - WIN32
PATH - %G%\import\make\g.utility_1.0;%PATH%
In the simplest sandbox setup, unzip the common and import files to your sandbox directory.
For example if your sandbox is: c:\g\
You should set up: c:\g\common\
c:\g\import\
Set G, GTO, and GROOT all to your sandbox.
For example if your sandbox is: c:\g\
Then set G, GTO, and GROOT to: c:\g\
GARCH to: WIN32
PATH to: c:\g\import\make\g.utility_1.0;%PATH%
Building software
You can work from a command line using a Dos shell or Power Shell
http://technet.microsoft.com/en-us/library/bb978526.aspx
Build the common utility libraries. Many things use this.
> cd common\utility > make all > make install
Build any other libraries you might want to use. You can do this as needed.
> cd ..\gg > make all > make install