CS295J/Class 9: Difference between revisions

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New page: * need to deal more with readings from last time? ** SUMI ** embodied models as simulated users, 2001 Adam **: (mention crowd movement economist article?) **: cognitive architectures -- co...
 
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* need to deal more with readings from last time?
* need to do more proposal-relevance-capture with readings from last time?
** SUMI
** SUMI (andrew)
** embodied models as simulated users, 2001 Adam
** embodied models as simulated users, 2001 Adam
**: (mention crowd movement economist article?)
**: (mention crowd movement economist article?)
Line 13: Line 13:
** the role of cognitive theory in hci EJ
** the role of cognitive theory in hci EJ
**: review of some theories relevant to hci -- learning, individual differences -- for avoiding disorientation in UI's.  Apple pie, a bit.  Other good refs?
**: review of some theories relevant to hci -- learning, individual differences -- for avoiding disorientation in UI's.  Apple pie, a bit.  Other good refs?
* review new readings
* pick out proposal-relevant aspects of new readings
** HCI course at UF (gideon)
** HCI course at UF (gideon)
**: guidelines, principles, models/theories lecture cool (NCI list of 388 web page guidelines)
**: guidelines, principles, models/theories lecture cool (NCI list of 388 web page guidelines)
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**:: Norman's stages of action, gulfs of {execution, evaluation}
**:: Norman's stages of action, gulfs of {execution, evaluation}
**:: ends at "theories"
**:: ends at "theories"
 
**:: "Tracking real-time user experience (TRUE): a comprehensive instrumentation solution for complex systems" (2008)
**:: "Affordance, conventions, and design", Norman (1999)
** Applying cognitive psychology to user-interface design (ej -- design guidelines)
** Applying cognitive psychology to user-interface design (ej -- design guidelines)
**: inaccessible, should we ask library to make chapter available?
** acting on a visual world: the role of perception in multimodal hci
** acting on a visual world: the role of perception in multimodal hci
**: uh, users need to see?
**: uh, users need to see?
** Cognitive Load (adam)
** Cognitive Load (adam)
**:
**: "extraneous" cognitive load sounds related to our "accidental"
 
* assignment
** finish preliminary results section you have been working on (it will have been 30 hours!)
* new preliminary results and any questions
* changes based on intros
* changes based on intros
** critical enough?
** critical enough?
** are we getting rid of non-contributions
** are we getting rid of non-contributions
* review proposal reviews
* review proposal reviews
* new preliminary results
* assignment
** finish preliminary results section you have been working on (it will have been 30 hours!)

Revision as of 15:57, 20 March 2009

  • need to do more proposal-relevance-capture with readings from last time?
    • SUMI (andrew)
    • embodied models as simulated users, 2001 Adam
      (mention crowd movement economist article?)
      cognitive architectures -- could the book I scanned TOC from provide one?
      some nice related work at low level (static analysis, GLEAN, Act-R)
      an embodied agent could be great for testing
      how should sketching fit into UI design? getting too detailed too fast can create problems
    • actability principles in theory and practice EJ
      seems structured around social, albeit business oriented, interactions
      initial piece with design rules
      principles seem overly something -- complex? detailed? abstract?
    • the role of cognitive theory in hci EJ
      review of some theories relevant to hci -- learning, individual differences -- for avoiding disorientation in UI's. Apple pie, a bit. Other good refs?
  • pick out proposal-relevant aspects of new readings
    • HCI course at UF (gideon)
      guidelines, principles, models/theories lecture cool (NCI list of 388 web page guidelines)
      reduce memory load across displays, get attention appropriately, facilitate data entry
      nice HW: find example of UI that conforms to each principle and one that doesn't
      user in control, closure
      Norman's stages of action, gulfs of {execution, evaluation}
      ends at "theories"
      "Tracking real-time user experience (TRUE): a comprehensive instrumentation solution for complex systems" (2008)
      "Affordance, conventions, and design", Norman (1999)
    • Applying cognitive psychology to user-interface design (ej -- design guidelines)
      inaccessible, should we ask library to make chapter available?
    • acting on a visual world: the role of perception in multimodal hci
      uh, users need to see?
    • Cognitive Load (adam)
      "extraneous" cognitive load sounds related to our "accidental"
  • assignment
    • finish preliminary results section you have been working on (it will have been 30 hours!)
  • new preliminary results and any questions
  • changes based on intros
    • critical enough?
    • are we getting rid of non-contributions
  • review proposal reviews