CS295J/Class 9: Difference between revisions
< CS295J
New page: * need to deal more with readings from last time? ** SUMI ** embodied models as simulated users, 2001 Adam **: (mention crowd movement economist article?) **: cognitive architectures -- co... |
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* need to | * need to do more proposal-relevance-capture with readings from last time? | ||
** SUMI | ** SUMI (andrew) | ||
** embodied models as simulated users, 2001 Adam | ** embodied models as simulated users, 2001 Adam | ||
**: (mention crowd movement economist article?) | **: (mention crowd movement economist article?) | ||
| Line 13: | Line 13: | ||
** the role of cognitive theory in hci EJ | ** the role of cognitive theory in hci EJ | ||
**: review of some theories relevant to hci -- learning, individual differences -- for avoiding disorientation in UI's. Apple pie, a bit. Other good refs? | **: review of some theories relevant to hci -- learning, individual differences -- for avoiding disorientation in UI's. Apple pie, a bit. Other good refs? | ||
* | * pick out proposal-relevant aspects of new readings | ||
** HCI course at UF (gideon) | ** HCI course at UF (gideon) | ||
**: guidelines, principles, models/theories lecture cool (NCI list of 388 web page guidelines) | **: guidelines, principles, models/theories lecture cool (NCI list of 388 web page guidelines) | ||
| Line 21: | Line 21: | ||
**:: Norman's stages of action, gulfs of {execution, evaluation} | **:: Norman's stages of action, gulfs of {execution, evaluation} | ||
**:: ends at "theories" | **:: ends at "theories" | ||
**:: "Tracking real-time user experience (TRUE): a comprehensive instrumentation solution for complex systems" (2008) | |||
**:: "Affordance, conventions, and design", Norman (1999) | |||
** Applying cognitive psychology to user-interface design (ej -- design guidelines) | ** Applying cognitive psychology to user-interface design (ej -- design guidelines) | ||
**: inaccessible, should we ask library to make chapter available? | |||
** acting on a visual world: the role of perception in multimodal hci | ** acting on a visual world: the role of perception in multimodal hci | ||
**: uh, users need to see? | **: uh, users need to see? | ||
** Cognitive Load (adam) | ** Cognitive Load (adam) | ||
**: | **: "extraneous" cognitive load sounds related to our "accidental" | ||
* assignment | |||
** finish preliminary results section you have been working on (it will have been 30 hours!) | |||
* new preliminary results and any questions | |||
* changes based on intros | * changes based on intros | ||
** critical enough? | ** critical enough? | ||
** are we getting rid of non-contributions | ** are we getting rid of non-contributions? | ||
** list of cost/benefits for contributions | |||
** | |||
Latest revision as of 16:00, 20 March 2009
- need to do more proposal-relevance-capture with readings from last time?
- SUMI (andrew)
- embodied models as simulated users, 2001 Adam
- (mention crowd movement economist article?)
- cognitive architectures -- could the book I scanned TOC from provide one?
- some nice related work at low level (static analysis, GLEAN, Act-R)
- an embodied agent could be great for testing
- how should sketching fit into UI design? getting too detailed too fast can create problems
- actability principles in theory and practice EJ
- seems structured around social, albeit business oriented, interactions
- initial piece with design rules
- principles seem overly something -- complex? detailed? abstract?
- the role of cognitive theory in hci EJ
- review of some theories relevant to hci -- learning, individual differences -- for avoiding disorientation in UI's. Apple pie, a bit. Other good refs?
- pick out proposal-relevant aspects of new readings
- HCI course at UF (gideon)
- guidelines, principles, models/theories lecture cool (NCI list of 388 web page guidelines)
- reduce memory load across displays, get attention appropriately, facilitate data entry
- nice HW: find example of UI that conforms to each principle and one that doesn't
- user in control, closure
- Norman's stages of action, gulfs of {execution, evaluation}
- ends at "theories"
- "Tracking real-time user experience (TRUE): a comprehensive instrumentation solution for complex systems" (2008)
- "Affordance, conventions, and design", Norman (1999)
- guidelines, principles, models/theories lecture cool (NCI list of 388 web page guidelines)
- Applying cognitive psychology to user-interface design (ej -- design guidelines)
- inaccessible, should we ask library to make chapter available?
- acting on a visual world: the role of perception in multimodal hci
- uh, users need to see?
- Cognitive Load (adam)
- "extraneous" cognitive load sounds related to our "accidental"
- HCI course at UF (gideon)
- assignment
- finish preliminary results section you have been working on (it will have been 30 hours!)
- new preliminary results and any questions
- changes based on intros
- critical enough?
- are we getting rid of non-contributions?
- list of cost/benefits for contributions