<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://vrl.cs.brown.edu/wiki/index.php?action=history&amp;feed=atom&amp;title=User%3AJadrian_Miles%2FTriangle_toy_problem</id>
	<title>User:Jadrian Miles/Triangle toy problem - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://vrl.cs.brown.edu/wiki/index.php?action=history&amp;feed=atom&amp;title=User%3AJadrian_Miles%2FTriangle_toy_problem"/>
	<link rel="alternate" type="text/html" href="http://vrl.cs.brown.edu/wiki/index.php?title=User:Jadrian_Miles/Triangle_toy_problem&amp;action=history"/>
	<updated>2026-04-20T16:58:53Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>http://vrl.cs.brown.edu/wiki/index.php?title=User:Jadrian_Miles/Triangle_toy_problem&amp;diff=4811&amp;oldid=prev</id>
		<title>Jadrian Miles: New page: Problem statement: {{infobox|The ground truth is a set of closed, non-overlapping triangles in the plane whose union is homeomorphic to a disc, with an arbitrary orientation associated wit...</title>
		<link rel="alternate" type="text/html" href="http://vrl.cs.brown.edu/wiki/index.php?title=User:Jadrian_Miles/Triangle_toy_problem&amp;diff=4811&amp;oldid=prev"/>
		<updated>2011-04-12T19:16:20Z</updated>

		<summary type="html">&lt;p&gt;New page: Problem statement: {{infobox|The ground truth is a set of closed, non-overlapping triangles in the plane whose union is homeomorphic to a disc, with an arbitrary orientation associated wit...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Problem statement:&lt;br /&gt;
{{infobox|The ground truth is a set of closed, non-overlapping triangles in the plane whose union is homeomorphic to a disc, with an arbitrary orientation associated with the interior of each triangle.  The observation is a set of noisy &amp;quot;DWIs&amp;quot; generated from the ground truth.  The problem is to reconstruct the ground truth from the observation.}}&lt;br /&gt;
&lt;br /&gt;
The proposed solution follows these steps:&lt;br /&gt;
# Forward-modeling initialization&lt;br /&gt;
## Fit tensors to DWIs&lt;br /&gt;
## Cluster tensors&lt;br /&gt;
## Fit triangles to the clusters&lt;br /&gt;
# Multi-scale iterative fitting&lt;br /&gt;
&lt;br /&gt;
There is a place for probabilistic thinking in 1.2 and 2.  Things to consider for both:&lt;br /&gt;
&lt;br /&gt;
* What are the parameters of the model?  What is the space of these parameters?  Is it reasonable to talk about probabilities at every point in this space?&lt;br /&gt;
* What is the prior on a given model configuration?&lt;br /&gt;
* What is the likelihood of the data given a model configuration?&lt;br /&gt;
* Does chi-square-style reasoning fit in anywhere?&lt;br /&gt;
* What&amp;#039;s the relationship between model feasibility (no gaps between triangles) and the objective function (which comes from probabilities)?&lt;br /&gt;
&lt;br /&gt;
=== Potential Extensions ===&lt;br /&gt;
* 3-D instead of 2-D&lt;br /&gt;
* Adjoin adjacent triangles into groups, with interior orientation determined by the aggregate shape, and work with 2-D streamlines&lt;br /&gt;
* Non-triangular shapes (quadrilaterals?)&lt;br /&gt;
* Crossing regions, either by overlapping shapes or having one triangle belong to multiple groups&lt;br /&gt;
* Realistic image artifacts: blurring, distortion&lt;br /&gt;
* Detailed microstructure rather than just an orientation&lt;/div&gt;</summary>
		<author><name>Jadrian Miles</name></author>
	</entry>
</feed>